Sustainable Behavior Change Gaming Tool Implemented in a School in Trento

During October and November 2023 an energy education initiative was conducted in a secondary school in Trento. The objective was to educate students about how behaviors can impact our energy consumption, both at school and at home. The activity incorporated gamification elements, with different classes competing against each other in an energy measurement “challenge”.

Click below for info sheet:

Behaviour change gaming tool

March 12, 2024
Skip to toolbar